Violence In Video Games - Inside Synopsis From An Ex Employee Of Rockstar Games

Disclaimer100. 100 incidents ( an exaggeration anyway )
I'm not affiliated with rockstar games anymore,could have been caused out of 25 million
nor are any of the views herein anyway views ofscenarios, which is ludicrous and hardly purports
rockstar or it's affliates.any futher inquiries, If the figures were closer to
Firstly I'd like to set out the foundation of this10000 / 25,000,000, there would be a small case
article so you can appreciate the context it'sfor investigation. But the numbers ( cold facts )
written in, bear with me here if you will.prove that computer games have no relation to (
I'm neither for or against violence in video games,serious violent incidents ). It is possible games
and the context of this article is for you to makemake people more violent, but I would like to put
up your own mind.the opposing point that games in fact reduce
Every argument has valid points andviolence as a poor form of shadow expression.
counter-points, and the only way to gain aI'm sure in psychological terms repression is the
greater understanding is to analyse all availableworst form of mental defense.
data and form your own conclusions.Repressing violent desires
Societies current stand-point - The basicsHave you ever wondered why the news is full of
Video-games are violent, video-games are bad.murders, rapes and natural disasters? it's hardly an
Based on a moral-viewpoint you could supposeobjective or even accurate view on the real
this to be true, but we must also take intoworld. Plenty of good things happen all the time,
account the fact that violence is generallyyet people don't won't to read about that. The
perpurtrated by males and violence is an inbuilttruth is people have a psychological need to read
survival mode of adaptation. In that men areabout death, murders etc basically anything that is
naturally violent as a mode of self-survival fromprohibited in society. My point is people need the
predators, this should be fairly apparent tonews, violent video games, violent movies to
anyone, but the logical conclusion isexpress their repressed desires, pornography
A:) Most video games are made by males ( Icould also come under this category. The question
should know), and played by males.is without this outlet what would be the
B:) Hence most games will be violent, and are,consequences?
C:) Most games teach skills of self-defense,To the future
power games, basic survival instincts,As our world becomes better, safer, our media
Protect your family and ( your dna-line ) etc, butbecomes more and more violent, as directly
is there anything inherently wrong with this? afterproportionate. You can observe this for yourself,
all our natural violent instincts have gotten usby looking back over the last four decades. And
where we are today. I would like to at this pointover the next, games, movies, and other media
redefine violence into further distinctions, naturalwill get worse to compensate. Is this the best
survival violence, and shadow violence. Naturalsolution we can come up with, I pose this
violence is apparent, and shouldn't need anyquestion to you?
further discussion. Eliminating the violence geneMy own solution
isn't going to happen anytime soon, and if it didI've just finished a game, which deals with shadow
what would be the consequences?projection and the meaning of war. It's hopefully
The Factsgives the player more insight into these issues If
If you look at sales of GTA San-Andreas you'llyour interested you can get it from the following
find them in the region of 25 million copies soldaddress
world-wide.Conclusion
The number of GTA san-andreas violent relatedI hope I posed some questions? and thanks for
incidents, if there was any basis here which isreading.
unfounded, let's take a wild exageration and say